)]}'
{
  "id": "51a7bc18e5e9a9d5567f3cc435861e1d63eec7d3",
  "repo": "SwiftShader.git",
  "revision": "f9dd2e7f80b7de8e6aaf3063efddf2bbecb3cc4c",
  "path": "src/OpenGL/libGLESv2/ResourceManager.cpp"
}
