)]}'
{
  "id": "8a5b77370ac8bbda25bc56164d6db4d51103b2dd",
  "repo": "SwiftShader.git",
  "revision": "f9dd2e7f80b7de8e6aaf3063efddf2bbecb3cc4c",
  "path": "src/OpenGL/compiler/ConstantUnion.h"
}
