)]}'
{
  "id": "be7d10e63f0cc5eef687845bc9c2a640e7b15e56",
  "repo": "SwiftShader.git",
  "revision": "f8cdc74c4b4afca9f1f807d9fda6ea8d530b358e",
  "path": "src/OpenGL/libGL/Device.cpp"
}
