)]}'
{
  "id": "dbd0737f7c2b8e9a8c2464ff4fce5cc6fe83c9a2",
  "repo": "SwiftShader.git",
  "revision": "f459b04359034121f89fdc8cfd98b550c1de7e70",
  "path": "src/OpenGL/libGL/Context.h"
}
