)]}'
{
  "id": "c076653e80a714ad46a99ad363b345e92e513707",
  "repo": "SwiftShader.git",
  "revision": "efdf103a3db442f2c27423aa5db7e6803f275ae6",
  "path": "src/OpenGL/libGLESv2/ResourceManager.h"
}
