)]}'
{
  "id": "da610ab45070d7aeedc1404dec201ca8103b6887",
  "repo": "SwiftShader.git",
  "revision": "efd5e79e9ca377c898cc09a3fd5abb32af83bd2f",
  "path": "third_party/llvm-16.0/llvm/lib/Target/SystemZ/SystemZConstantPoolValue.h"
}
