)]}'
{
  "id": "efd0e206b843df3229335f3d173be78b8bbf51ac",
  "repo": "SwiftShader.git",
  "revision": "ec5da193b1c29dc8bee19dcc8fe297901ff74911",
  "path": "src/OpenGL/libGLESv2/ResourceManager.h"
}
