)]}'
{
  "id": "225ceeb110ab18babe17dba6155379c106ecdb2d",
  "repo": "SwiftShader.git",
  "revision": "e97a31e2ecef119a235e3ef474cc8d9e1395a532",
  "path": "src/OpenGL/libGLESv2/Device.cpp"
}
