)]}'
{
  "id": "413f896f2511fb75e604067c6cd1a29cbd73526f",
  "repo": "SwiftShader.git",
  "revision": "e7b8fc4d36bb079d738fdb151fce2de9e691acf0",
  "path": "third_party/SPIRV-Tools/source/opt/loop_peeling.h"
}
