)]}'
{
  "id": "6e43e0c8f0191ab59f4a6724bdd1d6387adfc3d7",
  "repo": "SwiftShader.git",
  "revision": "d0bfd91562ad116319fbc0b896d7e01f326aa9de",
  "path": "src/OpenGL/compiler/ValidateLimitations.h"
}
