)]}'
{
  "id": "a2a8f440c33d45a691b951a4b3c0603d5f0f4186",
  "repo": "SwiftShader.git",
  "revision": "cfe6df4051491fb5a75ac62afd850cb5cea056a6",
  "path": "src/OpenGL/libEGL/main.h"
}
