)]}'
{
  "id": "2e7a2e3172c2903f8c54a9899f1e272d9434c4c4",
  "repo": "SwiftShader.git",
  "revision": "c4c431d6f52859c2e20e42cc08ac51e060261a63",
  "path": "src/OpenGL/libGLESv2/Device.cpp"
}
