)]}'
{
  "id": "e857b03f680d9fb2425c3285be33819770f62c83",
  "repo": "SwiftShader.git",
  "revision": "b9dda64e0e31dc5ac3eb7a19948062385a097cdb",
  "path": "src/OpenGL/libGL/ResourceManager.h"
}
