)]}'
{
  "id": "b640542d374a192041269c2b455d935e9837b412",
  "repo": "SwiftShader.git",
  "revision": "b400b97d4b69a7c33cbd36e744c23db7249dc010",
  "path": "third_party/SPIRV-Tools/source/opt/loop_peeling.cpp"
}
