)]}'
{
  "id": "04df5b1c9070f4b0216df20ce5103cda71c7bc07",
  "repo": "SwiftShader.git",
  "revision": "b400b97d4b69a7c33cbd36e744c23db7249dc010",
  "path": "src/OpenGL/compiler/Pragma.h"
}
