)]}'
{
  "id": "83b1c09c271e73fb841138eb1c6f1ee4b92a7735",
  "repo": "SwiftShader.git",
  "revision": "b0c7e1fb76fc5663b24043c49af712c8eaad29df",
  "path": "third_party/SPIRV-Tools/source/util/hex_float.h"
}
