)]}'
{
  "commit": "ae3d875253f4aef9b5df10887631c5f0453c588e",
  "tree": "bc409c989f960c8e70483355744d2b9990e08e30",
  "parents": [
    "419e8a7a673d7e8401a3174897d2ff0e01fd089a"
  ],
  "author": {
    "name": "Nicolas Capens",
    "email": "capn@google.com",
    "time": "Fri Jun 01 10:39:50 2018 -0400"
  },
  "committer": {
    "name": "Nicolas Capens",
    "email": "nicolascapens@google.com",
    "time": "Sat Jun 02 01:11:57 2018 +0000"
  },
  "message": "Prevent floating-point error accumulation during blitting.\n\nThe numeric imprecision can accumulate quickly and cause visible\nsampling errors.\n\nBug chromium:848238\n\nChange-Id: Ie41c10a0462e5b5e5c3ed5f7329ece00dab3f7f9\nReviewed-on: https://swiftshader-review.googlesource.com/19148\nReviewed-by: Alexis Hétu \u003csugoi@google.com\u003e\nTested-by: Nicolas Capens \u003cnicolascapens@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "ea9a476d69a5dab0427b1387bff1e31a0ce85e7b",
      "old_mode": 33188,
      "old_path": "src/Common/Version.h",
      "new_id": "9a28e1b1c71e6059ee42a9a9816e2f3760236dd4",
      "new_mode": 33188,
      "new_path": "src/Common/Version.h"
    },
    {
      "type": "modify",
      "old_id": "c77491c5483a0d0c5400af64aade796523819000",
      "old_mode": 33188,
      "old_path": "src/Renderer/Blitter.cpp",
      "new_id": "17c7199e3299b49d4a538e8b561140d773a15916",
      "new_mode": 33188,
      "new_path": "src/Renderer/Blitter.cpp"
    }
  ]
}
