)]}'
{
  "id": "cfc40fa6899f0f14f957b84e469a993c42cc5a93",
  "repo": "SwiftShader.git",
  "revision": "a9dc7707d6106b329ed68a5175b3152db28cf6c8",
  "path": "third_party/SPIRV-Tools/source/util/hex_float.h"
}
