)]}'
{
  "id": "f57410c5d3edcf8cda41b9118d2aa12ca22ad375",
  "repo": "SwiftShader.git",
  "revision": "a8f9863d6cb76485bdfd44c473f6677804fa7cfe",
  "path": "src/OpenGL/compiler/preprocessor/numeric_lex.h"
}
