)]}'
{
  "id": "25c6db1207d2e4057b25dc8022dc009ca853dc12",
  "repo": "SwiftShader.git",
  "revision": "a8133cbb3c8969e3c1e6b3cea2c02ec8312ef9ca",
  "path": "third_party/SPIRV-Tools/source/opt/loop_peeling.cpp"
}
