)]}'
{
  "id": "a2a8f440c33d45a691b951a4b3c0603d5f0f4186",
  "repo": "SwiftShader.git",
  "revision": "a6940c8e6eb0c61c433ed4b61ae04c12ff37bfbb",
  "path": "src/OpenGL/libEGL/main.h"
}
