)]}'
{
  "id": "2e7a2e3172c2903f8c54a9899f1e272d9434c4c4",
  "repo": "SwiftShader.git",
  "revision": "93a64584ba5cd4210a9929c39117e8b51ae743d6",
  "path": "src/OpenGL/libGLESv2/Device.cpp"
}
