)]}'
{
  "id": "86d01b9e617c657e45baa6c6e8eadee853b627c4",
  "repo": "SwiftShader.git",
  "revision": "93a64584ba5cd4210a9929c39117e8b51ae743d6",
  "path": "src/OpenGL/libGL/Device.cpp"
}
