)]}'
{
  "id": "b1e573b105922582e744f0fa0ba78e8a69730f26",
  "repo": "SwiftShader.git",
  "revision": "93a64584ba5cd4210a9929c39117e8b51ae743d6",
  "path": "src/OpenGL/libEGL/Surface.cpp"
}
