)]}'
{
  "id": "cd8194f79254107495e450c6c714ac53f18c6365",
  "repo": "SwiftShader.git",
  "revision": "8dfd9a7616f89f269f9c46cc7659c6e1a7db1ec7",
  "path": "src/OpenGL/libGLESv2/Context.h"
}
