)]}'
{
  "id": "86d01b9e617c657e45baa6c6e8eadee853b627c4",
  "repo": "SwiftShader.git",
  "revision": "8dfd9a7616f89f269f9c46cc7659c6e1a7db1ec7",
  "path": "src/OpenGL/libGL/Device.cpp"
}
