)]}'
{
  "id": "60991af7718e3cf4029d441a5427513864c53574",
  "repo": "SwiftShader.git",
  "revision": "8dfd9a7616f89f269f9c46cc7659c6e1a7db1ec7",
  "path": "src/OpenGL/compiler/AnalyzeCallDepth.cpp"
}
