)]}'
{
  "id": "a2a8f440c33d45a691b951a4b3c0603d5f0f4186",
  "repo": "SwiftShader.git",
  "revision": "8c59ccdcf2be0b5a7c6f9dbc38aa1c03dd671341",
  "path": "src/OpenGL/libEGL/main.h"
}
