)]}'
{
  "id": "76d6522999ec4b44a8168a5159ff9e92ce0fd8e6",
  "repo": "SwiftShader.git",
  "revision": "8656bcb07b680dfe150c60d23f243b762ff7fa50",
  "path": "src/OpenGL/compiler/AnalyzeCallDepth.h"
}
