)]}'
{
  "id": "34f0a8d2658d1e32fde0150e62f98afc7863c00a",
  "repo": "SwiftShader.git",
  "revision": "8532b0f27efe513610bc620fcf6a13cabb29c5df",
  "path": "third_party/SPIRV-Tools/source/opt/loop_peeling.cpp"
}
