)]}'
{
  "id": "98353a4ad2803a65dd3eceaf51b21742c814b078",
  "repo": "SwiftShader.git",
  "revision": "7cd1022cdc50fa3ac4f0ca5d0cdd64ce20af3c4f",
  "path": "third_party/SPIRV-Tools/source/util/hex_float.h"
}
