)]}'
{
  "id": "25c6db1207d2e4057b25dc8022dc009ca853dc12",
  "repo": "SwiftShader.git",
  "revision": "7cd1022cdc50fa3ac4f0ca5d0cdd64ce20af3c4f",
  "path": "third_party/SPIRV-Tools/source/opt/loop_peeling.cpp"
}
