)]}'
{
  "commit": "7c44cf86d6fed7d7bc0c6f4ae042646d4f4ace5f",
  "tree": "a1013107b55a9631cd8fc31a9f018c015f8de81d",
  "parents": [
    "3779153de6ae62d4772334c4cd36c5ec189691cc"
  ],
  "author": {
    "name": "John Bauman",
    "email": "jbauman@google.com",
    "time": "Tue May 06 15:32:06 2014 -0400"
  },
  "committer": {
    "name": "Nicolas Capens",
    "email": "capn@google.com",
    "time": "Tue May 06 15:32:06 2014 -0400"
  },
  "message": "Fix sampler usage\n\nPatch from Nicolas at Transgaming.\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "49a126225e74fcc4a1eb80e70f23fa6fd206f813",
      "old_mode": 33188,
      "old_path": "src/OpenGL ES 2.0/compiler/OutputASM.cpp",
      "new_id": "b63f3ad93ebea128a4505de77afc4b3eb83b63d1",
      "new_mode": 33188,
      "new_path": "src/OpenGL ES 2.0/compiler/OutputASM.cpp"
    }
  ]
}
