)]}'
{
  "id": "2a55fe44dadc583b76056c8c1e1e486b5bf1379a",
  "repo": "SwiftShader.git",
  "revision": "76b5d96a9287a0ba62eaf407dc3e6bb3ba4781ca",
  "path": "third_party/SPIRV-Tools/source/opt/loop_peeling.h"
}
