)]}'
{
  "id": "b640542d374a192041269c2b455d935e9837b412",
  "repo": "SwiftShader.git",
  "revision": "6c11cf2ad9ca86db1372a74db59ba19a0c957ed7",
  "path": "third_party/SPIRV-Tools/source/opt/loop_peeling.cpp"
}
