)]}'
{
  "id": "d173b51d66deb0bf4bfaa96d19c543c7198fac50",
  "repo": "SwiftShader.git",
  "revision": "6c11cf2ad9ca86db1372a74db59ba19a0c957ed7",
  "path": "src/OpenGL/libEGL/Config.h"
}
