)]}'
{
  "id": "2a55fe44dadc583b76056c8c1e1e486b5bf1379a",
  "repo": "SwiftShader.git",
  "revision": "65b2c4777e5f3c63a1115184b7620fcdc0bddc40",
  "path": "third_party/SPIRV-Tools/source/opt/loop_peeling.h"
}
