)]}'
{
  "id": "b640542d374a192041269c2b455d935e9837b412",
  "repo": "SwiftShader.git",
  "revision": "5f7e9117097dbf771a71632f51e26f6d74fcdd0f",
  "path": "third_party/SPIRV-Tools/source/opt/loop_peeling.cpp"
}
