)]}'
{
  "id": "ed22e0381e6ff48c1c85b8dfb211a2c983fc6aa8",
  "repo": "SwiftShader.git",
  "revision": "5f7e9117097dbf771a71632f51e26f6d74fcdd0f",
  "path": "src/OpenGL/compiler/preprocessor/numeric_lex.h"
}
