)]}'
{
  "id": "76d6522999ec4b44a8168a5159ff9e92ce0fd8e6",
  "repo": "SwiftShader.git",
  "revision": "5f7e9117097dbf771a71632f51e26f6d74fcdd0f",
  "path": "src/OpenGL/compiler/AnalyzeCallDepth.h"
}
