)]}'
{
  "id": "4e7c7e01b2f4eaec283410066548bf79c753c29c",
  "repo": "SwiftShader.git",
  "revision": "5e582168b157b57198d6a377e2e2d1e021f5e41d",
  "path": "src/Radiance/libRAD/Texture.h"
}
