)]}'
{
  "id": "27e6ef6e9df0d1d9f07e9e51546b210004245de6",
  "repo": "SwiftShader.git",
  "revision": "5e582168b157b57198d6a377e2e2d1e021f5e41d",
  "path": "src/OpenGL/libEGL/main.h"
}
