)]}'
{
  "id": "b640542d374a192041269c2b455d935e9837b412",
  "repo": "SwiftShader.git",
  "revision": "5cf1e9a31c90ccd9ec40d0c5ef1357f6e0ec1cfd",
  "path": "third_party/SPIRV-Tools/source/opt/loop_peeling.cpp"
}
