)]}'
{
  "id": "a7c156a58933c48d5f25e8d631a0442cc8ada5f9",
  "repo": "SwiftShader.git",
  "revision": "5cf1e9a31c90ccd9ec40d0c5ef1357f6e0ec1cfd",
  "path": "src/OpenGL/libGLESv2/ResourceManager.h"
}
