)]}'
{
  "id": "62dc92fa2b6013bed5b714fbe509f09194964ed2",
  "repo": "SwiftShader.git",
  "revision": "5cf1e9a31c90ccd9ec40d0c5ef1357f6e0ec1cfd",
  "path": "src/OpenGL/libEGL/Config.cpp"
}
