)]}'
{
  "id": "efd0e206b843df3229335f3d173be78b8bbf51ac",
  "repo": "SwiftShader.git",
  "revision": "58274b5af7a36c2b1f1ef3ccce1c82feb0b47f9f",
  "path": "src/OpenGL/libGLESv2/ResourceManager.h"
}
