)]}'
{
  "id": "34f0a8d2658d1e32fde0150e62f98afc7863c00a",
  "repo": "SwiftShader.git",
  "revision": "4e3812937c5f2835c861a3e578d9f063b88bbfe3",
  "path": "third_party/SPIRV-Tools/source/opt/loop_peeling.cpp"
}
