)]}'
{
  "id": "e1a3611d5bb3f5b2a112259dd43ea1aec316b947",
  "repo": "SwiftShader.git",
  "revision": "4e3812937c5f2835c861a3e578d9f063b88bbfe3",
  "path": "src/OpenGL/libGLESv2/Framebuffer.h"
}
