)]}'
{
  "id": "dbd0737f7c2b8e9a8c2464ff4fce5cc6fe83c9a2",
  "repo": "SwiftShader.git",
  "revision": "45fcfe8b73aa31efa444ae9ff2e215722f413e7c",
  "path": "src/OpenGL/libGL/Context.h"
}
