)]}'
{
  "id": "ed22e0381e6ff48c1c85b8dfb211a2c983fc6aa8",
  "repo": "SwiftShader.git",
  "revision": "45755df210249d3c84ffabe0dcd5d21c89abc3fb",
  "path": "src/OpenGL/compiler/preprocessor/numeric_lex.h"
}
